Holopoiesis is a successful attempt to break out of lockdown into the digital world of nature. Created virtual reality is a journey through countless computer-generated worlds, on which you can wander, theoretically endlessly, wandering around your home. The artist came up with the idea during the lockdown in spring 2020, it resulted from the wish to escape the closure and the desire to contact nature. The artist admits that his mood was bordering on depression at the time. The first simplified version was created after a few days. He spent about an hour on virtual walks every day, and after a few days he felt a positive effect and improved well-being. The basis of the simulation is a house plan with a drawn line on which you can walk, then the line / path is divided into elements that are randomly connected, creating a new path each time that you can walk without fear of colliding with real objects. Not only the path is cleverly created, the entire virtual world is also randomly generated according to simple rules and planted with random objects such as: vegetation, buildings, rocks, water reservoirs. In this way, each generated world is unique. Additionally, each time the program places the user randomly in different places on the world maps, which means that each time he discovers new landscapes that often surprise with their magic. Walks in virtual nature – the artist admits, it sounds quite bizarre, but he believes that VR has enormous potential, which we are just beginning to discover. He thinks that VR will revolutionize not only the entertainment industry, but all areas, influencing the whole of society, in such a way that cyberspace will become our new natural space.
The project was created with Unity on the first generation Oculus Quest goggles.